The DRY principle, which stands for Don’t Repeat Yourself, is a principle in software engineering that emphasizes avoiding code duplication. It basically states that every piece of knowledge within a system should have a single, unambiguous, authoritative representation. Imagine you’re writing a recipe for chocolate chip cookies. If you need to measure 1 cup of […]
Category: Software Engineering
A Crash Course in SOLID Principles
The SOLID principles are a set of five design principles in object-oriented programming intended to make software designs more understandable, flexible, and maintainable. These principles were introduced by Robert C. Martin (also known as Uncle Bob) and are considered fundamental guidelines for creating high-quality, robust, and scalable software systems. SOLID stands for: S – Single-Responsiblity […]